Sunday 8 June 2014

Week 13 - exploding & renaming the 26 campaign sections to FBX and SKP files


This is a video of me exploding the campaigns. I exploded the 26 campaigns and turned them into individual FBX and SKP files. This was done so that the timeline script can show every individual campaign in unity.

Problems

  • The naming of the files was wrong. i had named the files for example "CERSE_2a~150" i had to go into unity and rename them to "CERSE_2a_BAS~150" so it could connect to the database. I had to do this for all components. The results are shown below of the campaigns in unity working with the timeline.




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